Derek FUCKING STOPS TIME AT THE END OF THE FIRST GAME (and Second Opinion.) HE DOES THIS BY CONCENTRATING REALLY HARD.There are some other beat spacing problems similar to this one, but that's the biggest one.Īll of the sliders in the combo which starts on 02:19:306 end a 1/4 beat too early.įinally, this difficulty is never going to get ranked unless you nerf it. The beat spacing should be equal to that in 7-12 the previous combo. Remove the beat on 00:26:293, put the slider where the beat used to be on the timeline, drag it a bit to the right on the gamefield, move the beat on 00:26:747 to 00:26:837, and put a beat between them on the gamefield at 00:26:656. : The slider on 00:26:384 feels very awkward. : The beat spacing is good enough, and the beatmap itself looks like fun. The beat spacing ratio changes constantly throughout the song (Example: No beat spacing on 01:08:922 to 01:09:285, some beat spacing on 01:02:755 to 01:03:117), so although it works fine as it is now, it would probably feel more natural if you redid some parts of it. I would also make the slider on 01:24:523 start on 01:24:885, but that one works either way. : The slider on 00:13:051 sounds much better if it ends on 00:14:139. *sigh* I have too many sounds <.<ĮDIT8: Cyclone made some suggestions in IRC.ĮDIT9: Stoopid sliders making me have 9 Edits. Everything but the beat spacing issues on Death awaits all because I'm a lazy ass and fixing the crap I mapped on X-7 was already hard enough they seem to be not that problematic.ĮDIT6: Fixed the minor problems on "Death awaits all" Card N'Force discovered.ĮDIT7: Just added a sound and integrated it. I still can't beat it, but I only die at the beatmap's endĮDIT5: Look to Loginer's post. But well, we are "osu!", and not "Die after two seconds if you don't know this beatmapsu!", right? Have fun with it!ĮDIT3: Made a little change about the timing sections.ĮDIT4: Changed X-7 to a easier, and more possible version. Song completed!ĮDIT2: OH YES, BABY! After playing the four fiends (hard) and always dying on Hito's part, I decided to use something to make X-7: Savato a bit more fun Triple/double stacks added.
You should be able to do it easily if you practice a bit.īy the way: THIS BEATMAP IS STORYBOARDED! D=ĮDIT1: Added whistle and finish sounds. X-7 Savato: It's more like X-7 Savato Second Opinion. It's easy/fun/hell, depending on the difficulty you play. Death awaits all (1,67 stars, 138 notes)ĭownload: Trauma Center: Second Opinion - Vulnerability.This beatmap was submitted using in-game submission on Samstag, 20.